Update readme and b0x.yml
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README.md
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README.md
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# gin-swagger
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gin middleware to automatically generate RESTful API documentation with Swagger 2.0.
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[](https://travis-ci.org/swag-gonic/gin-swagger)
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[](https://codecov.io/gh/swag-gonic/gin-swagger)
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[](https://goreportcard.com/report/github.com/swag-gonic/gin-swagger)
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## Usage
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### Start using it
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1. Add comments to your API source code, [see Declarative Comments Format](#declarative-comments-format)
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2. Download Swag for Go by using:
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```sh
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$ go get -u github.com/swag-gonic/swag
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```
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3. Run the Swag in your Go project root folder which contains `main.go` file, Swag will parse your comments and generate required files(`docs` folder and `docs/doc.go`)
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```sh
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$ swag init
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```
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3.
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```
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```sh
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$ go get github.com/swag-gonic/gin-swagger
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```
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Import it in your code:
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```go
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import "github.com/gin-gonic/gin"
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import "github.com/swag-gonic/gin-swagger"
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import "github.com/swag-gonic/gin-swagger/swaggerFiles"
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```
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### Canonical example:
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```go
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package main
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import (
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"github.com/gin-gonic/gin"
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"github.com/swag-gonic/gin-swagger"
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"github.com/swag-gonic/gin-swagger/swaggerFiles"
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_ "github.com/swag-gonic/gin-swagger/example/docs"
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)
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// @title Swagger Example API
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// @version 1.0
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// @description This is a sample server Petstore server.
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// @termsOfService http://swagger.io/terms/
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// @contact.name API Support
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// @contact.url http://www.swagger.io/support
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// @contact.email support@swagger.io
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// @license.name Apache 2.0
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// @license.url http://www.apache.org/licenses/LICENSE-2.0.html
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// @host petstore.swagger.io
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// @BasePath /v2
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func main() {
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r := gin.New()
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r.GET("/swagger/*any", ginSwagger.WrapHandler(swaggerFiles.Handler))
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r.Run()
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}
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```
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No newline at end of file
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# all folders and files are relative to the path
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# where fileb0x was run at!
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# default: main
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pkg: swaggerFiles
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# destination
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dest: "./swaggerFiles/"
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# gofmt
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# type: bool
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# default: false
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fmt: true
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# compress files
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# at the moment, only supports gzip
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#
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# type: object
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compression:
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# activates the compression
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#
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# type: bool
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# default: false
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compress: false
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# valid values are:
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# -> "NoCompression"
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# -> "BestSpeed"
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# -> "BestCompression"
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# -> "DefaultCompression" or ""
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#
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# type: string
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# default: "DefaultCompression" # when: Compress == true && Method == ""
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method: ""
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# true = do it yourself (the file is written as gzip compressed file into the memory file system)
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# false = decompress files at run time (while writing file into memory file system)
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#
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# type: bool
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# default: false
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keep: false
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# ---------------
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# -- DANGEROUS --
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# ---------------
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#
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# cleans the destination folder (only b0xfiles)
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# you should use this when using the spread function
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# type: bool
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# default: false
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clean: true
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# default: ab0x.go
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output: "ab0x.go"
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# [unexporTed] builds non-exporTed functions, variables and types...
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# type: bool
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# default: false
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unexporTed: false
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# [spread] means it will make a file to hold all fileb0x data
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# and each file into a separaTed .go file
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#
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# example:
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# theres 2 files in the folder assets, they're: hello.json and world.txt
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# when spread is activaTed, fileb0x will make a file:
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# b0x.go or [output]'s data, assets_hello.json.go and assets_world.txt.go
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#
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#
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# type: bool
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# default: false
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spread: true
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# type: array of objects
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custom:
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- files:
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# everything inside the folder
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# type: array of strings
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- "./dist/"
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# base is the path that will be removed from all files' path
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# type: string
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base: "dist"
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