// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

syntax = "proto3";

package google.ads.googleads.v4.services;

import "google/ads/googleads/v4/resources/asset.proto";
import "google/api/annotations.proto";
import "google/api/client.proto";
import "google/api/field_behavior.proto";
import "google/api/resource.proto";

option csharp_namespace = "Google.Ads.GoogleAds.V4.Services";
option go_package = "google.golang.org/genproto/googleapis/ads/googleads/v4/services;services";
option java_multiple_files = true;
option java_outer_classname = "AssetServiceProto";
option java_package = "com.google.ads.googleads.v4.services";
option objc_class_prefix = "GAA";
option php_namespace = "Google\\Ads\\GoogleAds\\V4\\Services";
option ruby_package = "Google::Ads::GoogleAds::V4::Services";

// Proto file describing the Asset service.

// Service to manage assets. Asset types can be created with AssetService are
// YoutubeVideoAsset, MediaBundleAsset and ImageAsset. TextAsset should be
// created with Ad inline.
service AssetService {
  option (google.api.default_host) = "googleads.googleapis.com";

  // Returns the requested asset in full detail.
  rpc GetAsset(GetAssetRequest) returns (google.ads.googleads.v4.resources.Asset) {
    option (google.api.http) = {
      get: "/v4/{resource_name=customers/*/assets/*}"
    };
    option (google.api.method_signature) = "resource_name";
  }

  // Creates assets. Operation statuses are returned.
  rpc MutateAssets(MutateAssetsRequest) returns (MutateAssetsResponse) {
    option (google.api.http) = {
      post: "/v4/customers/{customer_id=*}/assets:mutate"
      body: "*"
    };
    option (google.api.method_signature) = "customer_id,operations";
  }
}

// Request message for [AssetService.GetAsset][google.ads.googleads.v4.services.AssetService.GetAsset]
message GetAssetRequest {
  // Required. The resource name of the asset to fetch.
  string resource_name = 1 [
    (google.api.field_behavior) = REQUIRED,
    (google.api.resource_reference) = {
      type: "googleads.googleapis.com/Asset"
    }
  ];
}

// Request message for [AssetService.MutateAssets][google.ads.googleads.v4.services.AssetService.MutateAssets]
message MutateAssetsRequest {
  // Required. The ID of the customer whose assets are being modified.
  string customer_id = 1 [(google.api.field_behavior) = REQUIRED];

  // Required. The list of operations to perform on individual assets.
  repeated AssetOperation operations = 2 [(google.api.field_behavior) = REQUIRED];
}

// A single operation to create an asset. Supported asset types are
// YoutubeVideoAsset, MediaBundleAsset, ImageAsset, and LeadFormAsset. TextAsset
// should be created with Ad inline.
message AssetOperation {
  // The mutate operation.
  oneof operation {
    // Create operation: No resource name is expected for the new asset.
    google.ads.googleads.v4.resources.Asset create = 1;
  }
}

// Response message for an asset mutate.
message MutateAssetsResponse {
  // All results for the mutate.
  repeated MutateAssetResult results = 2;
}

// The result for the asset mutate.
message MutateAssetResult {
  // The resource name returned for successful operations.
  string resource_name = 1;
}
