- Added `RuntimeType` enum to define app runtime types: CLASSIC and SANDBOXED.
- Updated `AppPartial` model to include `runtime_type` field.
- Enhanced `AppListApi` to determine and assign the appropriate runtime type based on sandbox feature availability.
Refactor StartTabContent into separate components following Figma design specs:
- ActionCard: reusable card with icon, title, description
- SectionHeader: title/xl-semi-bold header with description
- CreateImportSection: 3-column grid layout for Create/Import cards
- SkillTemplatesSection: templates area with placeholder
Align styles with Figma: 3-col grid, 16px title, proper spacing and padding.
Add i18n translations for all user-facing text (en-US, zh-Hans).
- Introduced `GetUploadUrlPayload` and `BatchUploadPayload` models for handling file uploads.
- Implemented `AppAssetFileUploadUrlResource` for generating pre-signed upload URLs.
- Added `AppAssetBatchUploadResource` to support batch creation of asset nodes from a tree structure.
- Enhanced `AppAssetService` with methods for obtaining upload URLs and batch creation of assets.
- Removed checksum handling from file creation to streamline the process.
- Add guards in tool-block component to skip metadata read/write when Start tab is active
- Add guard in tool-picker-block to prevent writing tool config to Start tab
- Add guard in use-sync-tree-with-active-tab to skip tree sync for Start tab
- Add START_TAB_ID constant and StartTabItem/StartTabContent components
- Default to Start tab when no file tabs are open
- Optimize zustand selectors to subscribe to specific Map values instead of
entire Map objects, reducing unnecessary re-renders when other tabs change
- Refactor useSkillFileSave to accept precise values instead of Map/Set
- Updated the `get_system_default_config` method to accept a `provider_type` parameter for more precise querying.
- Improved error handling to raise a ValueError if no system default provider is configured for the specified tenant and provider type.
- Added fallback logic to ensure a system default configuration is returned when available.
- Updated the SandboxManager to rename the method for deleting storage to better reflect its purpose.
- Adjusted the WorkflowVariableCollectionApi to utilize the new method name.
- Improved error handling in ArchiveSandboxStorage's delete method to log exceptions during deletion.
Display a notice at the bottom of SQLite table preview when data
is truncated due to PREVIEW_ROW_LIMIT (1000 rows), informing users
that additional rows are not displayed.
- Renamed `build_skill_artifact_set` to `build_skill_bundle` for improved clarity in asset management.
- Updated references in `SkillManager` to reflect the new method name and ensure consistent handling of skill bundles.
- Added `AppAssetsAttrsInitializer` to `SandboxManager` to enhance asset initialization processes.
- Implemented output truncation in `SandboxBashTool` to manage long command outputs effectively.
- Introduced AppBundleService for managing app bundle publishing and importing, integrating workflow and asset services.
- Added methods for exporting app bundles as ZIP files, including DSL and asset management.
- Implemented source zip extraction and validation to enhance asset import processes.
- Refactored asset packaging to utilize AssetZipPackager for improved performance and organization.
- Enhanced error handling for bundle format and security during import operations.
- Replaced SkillArtifactSet with SkillBundle across various components, enhancing the organization of skill dependencies and references.
- Updated SkillManager methods to load and save bundles instead of artifacts, improving clarity in asset management.
- Refactored SkillCompiler to compile skills into bundles, streamlining the dependency resolution process.
- Adjusted DifyCli and SandboxBashSession to utilize ToolDependencies, ensuring consistent handling of tool references.
- Introduced AssetReferences for better management of file dependencies within skill bundles.
- Updated binary files for Dify CLI on various platforms (darwin amd64, darwin arm64, linux amd64, linux arm64).
- Refactored skill compilation in LLMNode to improve clarity and maintainability by explicitly naming parameters and incorporating AppAssets for base path management.
- Minor fix in AppAssetFileTree to remove unnecessary leading slash in path construction.
The `/console/api/system-features` is required for the dashboard initialization. Authentication would create circular dependency (can't login without dashboard loading).
ref: CVE-2025-63387
Related: #31368
- Introduced SandboxManager.delete_storage method for improved storage management.
- Refactored skill loading and tool artifact handling in DifyCliInitializer and SandboxBashSession.
- Updated LLMNode to extract and compile tool artifacts, enhancing integration with skills.
- Improved attribute management in AttrMap for better error handling and retrieval methods.
- Added AttrMap and AttrKey classes for type-safe attribute storage.
- Implemented AppAssetsAttrs and SkillAttrs for managing application and skill attributes.
- Refactored Sandbox and initializers to utilize the new attribute management system, enhancing modularity and clarity in asset handling.
Optimize folder upload by creating folders at the same depth level in
parallel and uploading all files concurrently. This reduces upload time
from O(n) sequential requests to O(depth) folder requests + 1 file request.